The original NES game have any optional content, though the DS version did add in 2 superbosses who could be found in the Fungeon: Chow Mein and Foo Yung, who bizarrely had the Casino theme as their battle theme. Another boss, GranDragn was added in the GBC version of the game. The NES version had no superbosses though the SNES remake added in Xenlon as a post-game boss. Each time, his story involves him being asleep for aeons, unable to remember if he was good or evil. Nokturnus is one of the most memorable superbosses because beating him in 20 turns or under would give you an alternate ending where the player would watch him wipe the floor with Mortamor.Ī recurring superboss in the series is none other than Estark, who originated in Dragon Quest IV as a regular boss and then became a powerful post-game boss in Dragon Quest V.
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#Dragon quest 3 snes bonus dungeon trial
In some cases (e.g Nokturnus, Chow Mein and Foo Yung, the Trial of Isles bosses) the player will be rewarded if they can defeat them in a limited amount of turns. Final bosses from previous games may sometimes appear as optional bosses as themselves or as monsters referencing them which happened in Dragon Quest IX and Dragon Quest XI.ĭefeating them isn't just for bragging rights, because they often drop rewards or allow the player to have a wish granted upon their defeat.
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The former happens with superbosses such as Nokturnus, Lord of the Dragovians or the Grotto bosses, the latter often happens with superbosses that are added in remakes such as GranDragn, the Memories Lane bosses or Timewyrm. Some of them tie into character stories and add more depth to the world while simply exist for additional challenge or as tribute to previous games in the series A Superboss is an optional boss far stronger than the final boss, and can often be found in their own Bonus Dungeons.